• Timewise

  • TimeWise

  • TimeWise

Please read till the end for a Demo or something.

[01]

ABOUT THE CLIENT

TimeWise is a productivity application for task management.

[02]

THEIR PROBLEM

Many users lamented the maximalist, steep learning curves and unintuitive UX designs of other project management apps.

[03]

PROJECT GOALS

Design a time management app that is intuitively simple, efficently quick, and multifunctional without being complex. These goals would address all the user concerns we have come to find.

[04]

THE SOLUTION

The app's design would be visual first, leaning into visual shorthand and familiar layouts. This makes the design highly intuitive, addressing users main pain point with time management apps.

MY ROLE

Within our small team of three I was responsible for user flows and overall design.

MY PROCESS

  • [01]

    DISCOVER

  • [02]

    DEFINE

  • [03]

    DEVELOP

  • [04]

    DELIVER

[05]

RESEARCH

The research process focused on user needs, we created empathy maps, personas and problem statements for each of our target users.

[06]

BRANDING

We wanted to communicate that TimeWise was sophisticated, future focused and clean. The app should feel clutter free and humanist.

[07]

WIREFRAMES

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